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The idea:

  • 2d maze and 1 character
  • You draw a path. The character moves along it. Right time calculating – success, otherwise – fail.
  • More stars collected – more skills

Screens, logos and icon:

Play demo:
Link

Dates and numbers:
Development started/ended: december 2015/ unknown
First working prototype: march 2015
Team size: 1 person (current)
Total audience: –
Total growth: –
Target platforms:

  • Android, IOS, (WinStore)
  • PC

Technologies in use:
Unity
Hiring:

  • 2d-artist
  • music-artist

contact: arseniy.p@d7ss.com